Post by Hatake Kakashi on Feb 18, 2007 16:24:07 GMT -5
E Rank:
Sune Shihai no jutsu [Sand Control]
A basic move you must know. All sand nins learn this is the academy.
Yen:500
Sune Bunshin no jutsu [Sand Clone]
The user creates a clone of themselves from sand. Is dispersed when hit.
Yen:1400
Chakra per clone:500
Suna Kawari no jutsu [Sand Substitution]
The user replaces themselves with a bit of sand to avoid an attack.
Yen:600
Chakra:60
Kaze Shihai no jutsu [Wind Control]
Every member must learn this before going on.
Yen:1200
Kaze Bunshin no jutsu [Wind Clone]
The user creates a clone of themselves from wind. They disperse after being hit.
Yen:1400
Chakra per clone:50
Kaze Kawari no jutsu [Wind Substitution]
The user can exchange their bodies with a little bit of wind to avoid being hit.
Yen:500
Chakra:50
Suna Utsuwa
Sand Container
The user is able to store sand in their pores for jutsu use rather than carrying it in a bulky container. Storing sand in one's pores causes the user's skin to be slightly rough and grainy.
Yen:1500
D Rank:
Suna o Kakeru
Running Sand
When the user runs, the user kicks up sand and/or dust into the air, and then holds the particles in the air which can block off an opponents vision. This jutsu can also more easily ready sand to be used for attacks.
Yen:1200
Chakra:1200
Wind Cycle
With their ability to control air they move their hands around in a circular motion and the user jumps up and the move the wind under themselves for fast transportation.
Yen:1000
Chakra:900
Suna Shunshin no Jutsu
(Sand Instantaneous Body Skill)
A technique which allows the user to transport from one place to another in a veil of sand.
Yen:1000
Chakra:40
Suna Tatsumaki no jutsu [Sand Tornado]
Wind and sand are used to create a small twister of sand. Can be used for teleportation or for confusing the enemy.
Suna Muchi no jutsu [Sand Whip]
User creates a long whip of sand that is abrasive to the skin.
Kawaiteiru Kaze no jutsu [Dry Wind]
Sand and wind are used to blind the enemy. Vision is cut moderately.
Gufuu no Jutsu
(Tornado Skill) User creates a small tornado and sends in to engulf
their opponent(s).
Ichi no Hoshi
must possess a giant fan
(First Star) A technique involving a giant fan and a strong arm.
The fan has three purple dots on its full face, but this technique
involves only the first dot, unfolding only one-third of the full
fan. It is then swung, creating a small, quick gust of wind able to
deflect shuriken and kunai or any other projectile weapons.
Fuusajin - Dust Wind
(must possess fan)
Using a fan, the ninja will blow a strong current which will cover
the surrounding area in dust. This dust will serve to loosen the
footing for any opponent who walks nearby.
Suna Shuriken - [Sand Shuriken]
Suna Shuriken is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his chakra to control nearby sand, Gaara will hurl disks of sand at his opponent. Spinning through the air the disks are deadly in strength, inflicting large amounts of damage to his target and surrounding objects.
Suna Ken no Jutsu [Sand Blade]
A technique that is often used by low powered sand-nin when in a pinch for a blade. The shinobi focuses chakra into either of his hands and draws sand to them, then condensed and hardened to give it a cutting edge. The blade can be shortened to a minimum of five inches or increased to a maximum of one foot, and can be given either a single or a double edge. This technique can complement a hand to hand style well.
Cons: If the blade becomes wet, it has the high chance of crumbling uselessly.
C Rank
Levita no Jutsu (Wind Levitation Technique)
Tt allows the to levitate any object, up to 150 pounds, the user wishes and keep it floating as high as the user wishes want wherever he/she moves. Example: If the user is in a train and needs to hide a treasure, they can cast this jutsu and the treasure will float several feet (75 feet to be exact) into the air protecting it from being seen. If someone goes into the train, the treasure lowers to match the 75 feet. If the person goes higher, so dfoes the scroll again.
Cons: The only con is that the user can not make an item go higher than 75 feet. Also that the item cannot be more than 150 pounds. Only lasts for a minute if you are a Chuunin. 1 1/2 minutes if a Jounin. 2 minutes if Kazekage. and 2 1/2 minutes for a Sannin.
Kaze Shuuran [Wind Grasping]
Similar to an advanced form of the water-walking skill, the user focuses chakra to their feet and release a steady stream to create a solid platform of air. This enables them to run at higher speeds without touching the earth, or even to simplify airborn taijutsu combinations.
Soshi Kanjiru
Elemental Senses
The user, in contact with their element (Sand, Water, or Snow) is able to detect even the slightest vibrations in that element. Ie: A yuki nin in a field of snow is able to detect anyone standing or walking in the snow and is able to pick up their relative location.
Kaze Senbon
Wind Needles
The ability to control wind shoot it like needles. The wind is usually formed on top of the user’s finger and shot at will. This jutsu cannot be caught by bare hands due to the fact it is made from sheer wind, nor can it be stopped in its tracks. It can be shot with dozens at the same time, and do not have to move in a straight line. However it is easier to spot than most needles due to the vacuum of air that it creates and lets the opponent see it.
Suna no Yoroi - [Armor of Sand]
Suna no Yoroi is a Ninjutsu technique utilized by the Sand ninja Gaara. If Gaara's Suna no Tate fails, Gaara uses an almost invisible thin layer of sand to cover his body. For the sand to cover Gaara's body, he has to use his body's chakra. When covered by the sand Gaara becomes heavier and it is more difficult for his body to maneuver. Though the sand does provide some protection, sufficient strikes will break the armor to expose Gaara's natural body.
Suna Shigure - [Sand Shower]
Suna Shigure is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his chakra to control nearby sand, Gaara will levitate small clumps of sand above his opponent. This sand can be used to distract his target while he starts his Sabaku Kyuu technique or to provide further sand for the sand coffin itself.
Soshi Nami
(Elemental Wave)
A jutsu made by the nins from Glacier Country, this technique has been altered by the shinobi of many different villages, from mist to stone. Using the present substance of choice, such as ice, snow, rain, sand, etc, the user slams his/her palms onto the ground, causing massive waves to erupt 360 degrees. Since the jutsu was initially used by ice nins, the created waves of ice that shot outwards were used to entrap an enemy, locking them in place from the waist up. However, the jutsu is also possible with most other elements, especially stone and sand.
Cons: Though the jutsu does not require as much chakra as most would think, it takes a great deal of concentration to maintain, meaning that he/she cannot perform any other actions while holding the prison in place. Normally used to surprise the opponent in the beginning of battle, rather than using it halfway through.
Kabe no Suna [Wall of Sand]
The user creates an almost impenetrable wall of sand to block attacks. Dispersed after the user loses their concentration or creates another wall.
Kamaitachi no Jutsu
must possess fan
(Slashing Wind Technique) A Jutsu that, using a giant fan, causes
huge gusts of wind capable of cutting the target apart
Gufuu Shougekiha
(Tornado Shockwave) By focusing chakra, user is able to expand the
air pressure around his/her punches and kicks to send the opponent
flying backwards from a gust of wind.
Suna Tsubasa
Sand wing
The user uses his sand to make it into powerful wings that make him,her capable of flight.
Con:The wings can be destroyed.
Suna Doriru no Jutsu [Sand Drill]
A variation of the Suna Ken no Jutsu. The user follows the same beginning step, except focuses his chakra on continuous rapid movement. Instead of forming a solid blade, a conical mass of sand is formed that follows the basic principles of erosion. The steady, brisk motion causes a stripping effect to anything it touches; thinning and breaking armor, tearing flesh and muscle down to the bones.
Cons: Short range, useful in only one’s full reach. In addition, water jutsu can disrupt it easily.
B Rank
Daikamaitachi no Jutsu
(Great Cutting Whirlwind Technique)
A more powerful version of Kamaitachi no Jutsu. Requires a fan to perform.
Sabaku Fuyu (Desert Suspension)
By using chakra to control the surrounding sand, the user can form a cloud of sand underneath themselves that immediately rises into the air upon creation. Extremely useful for avoiding attacks from beneath the earth's surface, as well as threats from ahead. The cloud of sand will continue to rise until the user purposefully halts its ascent.
-A maximum of 150 kg can be carried-
Dango Dotonidoryo
(Mud Cannonball) An earth elemental attack in which the user uses
chakra to grasp a huge amount of land mass, and then forms it into
a huge boulder and then hurls it at the enemy.
Doton: Shinjuu Zanshu no Jutsu
This ninjutsu isn't a widely used technique, since it is only used
when surprising the enemy. After performing a series of hand seals
and raising his chakra, the ninja is buried underground using his
chakra. He can then move freely inside the ground, as if he was
outside.
Doton Dorotsuchi no Jutsu
(Mud Stone Technique) The user can use chakra to change slippery
mud into rock hard stone.
Doro Saafingu Jutsu
(Mud Surfing Jutsu) Used with Doton Doryuu Taiga, the user can
maintain balance and travel down the river surface.
Daisan no Me
A Ninjutsu technique where the ninja uses sand to create an eye
through which they can clearly see without fear of being seen.
Perfect for spying or collecting information, or targeting an
opponent while guarding them self with a wall-defense.
Suna Tanto no jutsu [Sand Daggers]
Where the user creates a storm of large daggers of sand that fall from the sky.
Suna Wana no jutsu [Sand Trap]
User creates quicksand under the opponent to capture them. Sand can harden after, making it hard to escape.
Cons: Easy to avoid if detected early.
Kasumi Shinkiro no jutsu [Haze Mirage]
The user creates hallucinations which is much like a mirage to the enemy; hazy, they disappear when you get close to it.
Suna Hyoushi
(Sand Binding) Using chakra to control nearby sand, the user creates extremely long but thin tendrils of sand that vaguely resemble whips. The tendrils of sand can be used to either lash out at the opponent, or can wrap themselves around the torsos or limbs of opponents to temporarily immobilize them.
Cons: When used to capture opponents, the speed of the tendrils is rather slow, making them easy to avoid in frontal assaults.
Kyoukou Raishuu
Panic Attack
This genjutsu allows the user to create a genjutsu that will send the foe into a hot desert, with no water food, or shade. It can cause insanity, and will leave mental harm on the foe.
A Rank
Suna Bakudan
Sand mine
This jutsu is one of the hardest jutsu's to perform using the sand control technique the user is able to turn a single grain of sand into a bomb.
Con: If the user dosen't concentrate hard enough the bomb can explode right in there face.If the bomb is not close the chakra they used will backfire to the user and cause half the damage it would have done if it exploded.
Sabaku Hisaki
(Desert Flames) A genjutsu technique that causes the victim to believe they are trapped within a never-ending desert, where the temperature is unbearably hot. Soon afterwards, it feels as though all the moisture within their body is being sapped. An unquenchable thirst begins to rise within, and their vision slowly darkens as time wears on. If they remain trapped within the illusion for too long, the victim may suffer from permanent paranoia.
Cons: Excruciating pain is capable of cancelling the effects of the illusion.
Doryuudan - Earth Dragon Projectile
Doton • Doryuudan is a Ninjutsu technique utilizing the Earth
Element. The ninja will do the necessary hand seals and create a
dragon from the river of mud made after using the Doryuu Taiga
technique. This dragon will then spew mud projectiles from its
mouth.
Doroudomo Doten Kekkai
(Earth Barrier Clay Prison) A earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The doA earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The dome is a barrier which stops them from attacking but at the same time sucks up the enemiy's chakra. Due to the area in which it spans it has some vulnerable spots which chakra flow is not flowing to, in which case the enemy can focus their attacks at this certain point to break through.
Doton Karyoku no Jutsu
(Vulcanic Earth Skill) An earth type move in the ninja uses chakra to cause the earth near them to erupt. Anything the lava touches instantly burns.
Doton Kazangan Taiga
(River Lava of Earth) Using mud, the user uses their chakra to form the mud into molten lava, forming a river, depending on how much mud is used.
Doton Assai Ago no Jutsu
(Crushing Jaw Technique) The user slams the earth, making a large fissure appear suddenly, dropping an enemy or two in, before slamming it again, cause the walls to crush the enemies as they come back to normal.
Doton Taiyou no Jutsu
(Cannon Technique) The user slams his hands on a mound of dirt, which then explodes toward the enemy, now a large ball of rock.
Mugensaijan Daitoppa
("Great Sand Blast Breakthrough") A defensive jutsu in which the user inhales deeply and then exhales a huge blast of sand and wind, so strong that it can even destroy small armies or portions of villages. Very powerful.
Suna Ryuu no Jutsu
("Sand Dragon Technique")The user uses sand to create a mighty dragon of sand and uses it to attack the opponent(s). The dragon only lasts for a couple seconds, since it drains chakra at a rapid rate.
Suna Ryuudan no Jutsu
("Sand Dragon Blast Skill") A powerful attack in which the user uses massive amounts of sand to create a sand dragon packed with chakra, that explodes on impact.
Suna Hitsugi no jutsu [Sand Grave]
Which sand surround an enemy and crushes them. Hardens after.
Fuuryuu no Jutsu
Wind Dragon Jutsu The user forms a dragon made purely of wind to attack the opponent(s) Decipates after making the serpent handseals.
Cons: while on the field drains chakra, because the dragon is comtrolled by the user and the user is open for attack
Nishi Kaze [West Wind]
Which the user generates a large amount of wind and sand to render the enemy completely blind for 5 minutes.
Suna Heya [Sand Chamber]
Which the user creates a large enclosed chamber of sand around the user and his enemy that is almost impossible to get out. It is pitch black inside and disperses when the user loses concentration.
Suna Ryoshi [Sand Hunter]
Large towers of sand that erupt from beneath the opponent. If they dodge, more spike towers emerge. Spikes stay after creation.
Kaze no Yaiba
(Blade of Wind)
This Jutsu creates a blade out of wind which, being wind, makes it impossible to block. However, unlike the Kamaitachi no Jutsu, this Jutsu requires no tool. Being wind, this blade has the ability to cut through almost any substance.
S Rank
Rasugo Shikiten
(Last Rites) The user slams his hands into the ground after performing the proper series of seals and the ground rumbles before four thick walls of sand blast upwards from the earth to completely surround the user and his enemies. As the walls climb up into the air, a flat, durable top is already being formed overtop of the walls, cutting off any means of escape. The walls of sand are capable of withstanding nearly all forms of attacks, as they are reinforced with chakra, allowing the sand particles to reform its shape almost instantly upon being damaged. The interior of the cube-shaped prison is pitch black, causing vision to become useless while fighting inside. An extremely draining jutsu that should not be utilized save for the most extreme situations.
Kaze no Shizuka Koroshi no jutsu [Wind of Silent Killing]
The user creates a soft breeze that drains all the water in a 20 feet radius. If undetected can do serious harm.
Suna Umi no jutsu [Sand Ocean]
The user creates an area of quicksand about a football field wide.
Gimu-teki na kuroi [Binding Black]
User sends black chakra to gain control over an individual's bodily functions. Takes a lot of chakra to do.
Nessuru
(Heating Up)
This jutsu allows the user to change the degree of his skin, allowing the user to make his skin hotter than fire, and it adds to damage if the user is good at taijutsu. The combined force of the taijutsu with extreme heat is damaging.
Sunaarashi
(Sandstorm) Using their chakra to control both the surrounding sand and wind, the user generates a massive sandstorm around the opponent. The size of the storm can range from anywhere between several feet up to several hundred meters. While trapped within the hurricane of sand, the victim is unable to see anything more than several feet in front of them. Due to the large amount of sand that is being carried in the wind, breathing becomes a major issue as well. Finally, the sand can begin to move at such high speeds that it resembles tiny blades once coupled with the wind, slowly tearing the victim apart
Sune Shihai no jutsu [Sand Control]
A basic move you must know. All sand nins learn this is the academy.
Yen:500
Sune Bunshin no jutsu [Sand Clone]
The user creates a clone of themselves from sand. Is dispersed when hit.
Yen:1400
Chakra per clone:500
Suna Kawari no jutsu [Sand Substitution]
The user replaces themselves with a bit of sand to avoid an attack.
Yen:600
Chakra:60
Kaze Shihai no jutsu [Wind Control]
Every member must learn this before going on.
Yen:1200
Kaze Bunshin no jutsu [Wind Clone]
The user creates a clone of themselves from wind. They disperse after being hit.
Yen:1400
Chakra per clone:50
Kaze Kawari no jutsu [Wind Substitution]
The user can exchange their bodies with a little bit of wind to avoid being hit.
Yen:500
Chakra:50
Suna Utsuwa
Sand Container
The user is able to store sand in their pores for jutsu use rather than carrying it in a bulky container. Storing sand in one's pores causes the user's skin to be slightly rough and grainy.
Yen:1500
D Rank:
Suna o Kakeru
Running Sand
When the user runs, the user kicks up sand and/or dust into the air, and then holds the particles in the air which can block off an opponents vision. This jutsu can also more easily ready sand to be used for attacks.
Yen:1200
Chakra:1200
Wind Cycle
With their ability to control air they move their hands around in a circular motion and the user jumps up and the move the wind under themselves for fast transportation.
Yen:1000
Chakra:900
Suna Shunshin no Jutsu
(Sand Instantaneous Body Skill)
A technique which allows the user to transport from one place to another in a veil of sand.
Yen:1000
Chakra:40
Suna Tatsumaki no jutsu [Sand Tornado]
Wind and sand are used to create a small twister of sand. Can be used for teleportation or for confusing the enemy.
Suna Muchi no jutsu [Sand Whip]
User creates a long whip of sand that is abrasive to the skin.
Kawaiteiru Kaze no jutsu [Dry Wind]
Sand and wind are used to blind the enemy. Vision is cut moderately.
Gufuu no Jutsu
(Tornado Skill) User creates a small tornado and sends in to engulf
their opponent(s).
Ichi no Hoshi
must possess a giant fan
(First Star) A technique involving a giant fan and a strong arm.
The fan has three purple dots on its full face, but this technique
involves only the first dot, unfolding only one-third of the full
fan. It is then swung, creating a small, quick gust of wind able to
deflect shuriken and kunai or any other projectile weapons.
Fuusajin - Dust Wind
(must possess fan)
Using a fan, the ninja will blow a strong current which will cover
the surrounding area in dust. This dust will serve to loosen the
footing for any opponent who walks nearby.
Suna Shuriken - [Sand Shuriken]
Suna Shuriken is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his chakra to control nearby sand, Gaara will hurl disks of sand at his opponent. Spinning through the air the disks are deadly in strength, inflicting large amounts of damage to his target and surrounding objects.
Suna Ken no Jutsu [Sand Blade]
A technique that is often used by low powered sand-nin when in a pinch for a blade. The shinobi focuses chakra into either of his hands and draws sand to them, then condensed and hardened to give it a cutting edge. The blade can be shortened to a minimum of five inches or increased to a maximum of one foot, and can be given either a single or a double edge. This technique can complement a hand to hand style well.
Cons: If the blade becomes wet, it has the high chance of crumbling uselessly.
C Rank
Levita no Jutsu (Wind Levitation Technique)
Tt allows the to levitate any object, up to 150 pounds, the user wishes and keep it floating as high as the user wishes want wherever he/she moves. Example: If the user is in a train and needs to hide a treasure, they can cast this jutsu and the treasure will float several feet (75 feet to be exact) into the air protecting it from being seen. If someone goes into the train, the treasure lowers to match the 75 feet. If the person goes higher, so dfoes the scroll again.
Cons: The only con is that the user can not make an item go higher than 75 feet. Also that the item cannot be more than 150 pounds. Only lasts for a minute if you are a Chuunin. 1 1/2 minutes if a Jounin. 2 minutes if Kazekage. and 2 1/2 minutes for a Sannin.
Kaze Shuuran [Wind Grasping]
Similar to an advanced form of the water-walking skill, the user focuses chakra to their feet and release a steady stream to create a solid platform of air. This enables them to run at higher speeds without touching the earth, or even to simplify airborn taijutsu combinations.
Soshi Kanjiru
Elemental Senses
The user, in contact with their element (Sand, Water, or Snow) is able to detect even the slightest vibrations in that element. Ie: A yuki nin in a field of snow is able to detect anyone standing or walking in the snow and is able to pick up their relative location.
Kaze Senbon
Wind Needles
The ability to control wind shoot it like needles. The wind is usually formed on top of the user’s finger and shot at will. This jutsu cannot be caught by bare hands due to the fact it is made from sheer wind, nor can it be stopped in its tracks. It can be shot with dozens at the same time, and do not have to move in a straight line. However it is easier to spot than most needles due to the vacuum of air that it creates and lets the opponent see it.
Suna no Yoroi - [Armor of Sand]
Suna no Yoroi is a Ninjutsu technique utilized by the Sand ninja Gaara. If Gaara's Suna no Tate fails, Gaara uses an almost invisible thin layer of sand to cover his body. For the sand to cover Gaara's body, he has to use his body's chakra. When covered by the sand Gaara becomes heavier and it is more difficult for his body to maneuver. Though the sand does provide some protection, sufficient strikes will break the armor to expose Gaara's natural body.
Suna Shigure - [Sand Shower]
Suna Shigure is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his chakra to control nearby sand, Gaara will levitate small clumps of sand above his opponent. This sand can be used to distract his target while he starts his Sabaku Kyuu technique or to provide further sand for the sand coffin itself.
Soshi Nami
(Elemental Wave)
A jutsu made by the nins from Glacier Country, this technique has been altered by the shinobi of many different villages, from mist to stone. Using the present substance of choice, such as ice, snow, rain, sand, etc, the user slams his/her palms onto the ground, causing massive waves to erupt 360 degrees. Since the jutsu was initially used by ice nins, the created waves of ice that shot outwards were used to entrap an enemy, locking them in place from the waist up. However, the jutsu is also possible with most other elements, especially stone and sand.
Cons: Though the jutsu does not require as much chakra as most would think, it takes a great deal of concentration to maintain, meaning that he/she cannot perform any other actions while holding the prison in place. Normally used to surprise the opponent in the beginning of battle, rather than using it halfway through.
Kabe no Suna [Wall of Sand]
The user creates an almost impenetrable wall of sand to block attacks. Dispersed after the user loses their concentration or creates another wall.
Kamaitachi no Jutsu
must possess fan
(Slashing Wind Technique) A Jutsu that, using a giant fan, causes
huge gusts of wind capable of cutting the target apart
Gufuu Shougekiha
(Tornado Shockwave) By focusing chakra, user is able to expand the
air pressure around his/her punches and kicks to send the opponent
flying backwards from a gust of wind.
Suna Tsubasa
Sand wing
The user uses his sand to make it into powerful wings that make him,her capable of flight.
Con:The wings can be destroyed.
Suna Doriru no Jutsu [Sand Drill]
A variation of the Suna Ken no Jutsu. The user follows the same beginning step, except focuses his chakra on continuous rapid movement. Instead of forming a solid blade, a conical mass of sand is formed that follows the basic principles of erosion. The steady, brisk motion causes a stripping effect to anything it touches; thinning and breaking armor, tearing flesh and muscle down to the bones.
Cons: Short range, useful in only one’s full reach. In addition, water jutsu can disrupt it easily.
B Rank
Daikamaitachi no Jutsu
(Great Cutting Whirlwind Technique)
A more powerful version of Kamaitachi no Jutsu. Requires a fan to perform.
Sabaku Fuyu (Desert Suspension)
By using chakra to control the surrounding sand, the user can form a cloud of sand underneath themselves that immediately rises into the air upon creation. Extremely useful for avoiding attacks from beneath the earth's surface, as well as threats from ahead. The cloud of sand will continue to rise until the user purposefully halts its ascent.
-A maximum of 150 kg can be carried-
Dango Dotonidoryo
(Mud Cannonball) An earth elemental attack in which the user uses
chakra to grasp a huge amount of land mass, and then forms it into
a huge boulder and then hurls it at the enemy.
Doton: Shinjuu Zanshu no Jutsu
This ninjutsu isn't a widely used technique, since it is only used
when surprising the enemy. After performing a series of hand seals
and raising his chakra, the ninja is buried underground using his
chakra. He can then move freely inside the ground, as if he was
outside.
Doton Dorotsuchi no Jutsu
(Mud Stone Technique) The user can use chakra to change slippery
mud into rock hard stone.
Doro Saafingu Jutsu
(Mud Surfing Jutsu) Used with Doton Doryuu Taiga, the user can
maintain balance and travel down the river surface.
Daisan no Me
A Ninjutsu technique where the ninja uses sand to create an eye
through which they can clearly see without fear of being seen.
Perfect for spying or collecting information, or targeting an
opponent while guarding them self with a wall-defense.
Suna Tanto no jutsu [Sand Daggers]
Where the user creates a storm of large daggers of sand that fall from the sky.
Suna Wana no jutsu [Sand Trap]
User creates quicksand under the opponent to capture them. Sand can harden after, making it hard to escape.
Cons: Easy to avoid if detected early.
Kasumi Shinkiro no jutsu [Haze Mirage]
The user creates hallucinations which is much like a mirage to the enemy; hazy, they disappear when you get close to it.
Suna Hyoushi
(Sand Binding) Using chakra to control nearby sand, the user creates extremely long but thin tendrils of sand that vaguely resemble whips. The tendrils of sand can be used to either lash out at the opponent, or can wrap themselves around the torsos or limbs of opponents to temporarily immobilize them.
Cons: When used to capture opponents, the speed of the tendrils is rather slow, making them easy to avoid in frontal assaults.
Kyoukou Raishuu
Panic Attack
This genjutsu allows the user to create a genjutsu that will send the foe into a hot desert, with no water food, or shade. It can cause insanity, and will leave mental harm on the foe.
A Rank
Suna Bakudan
Sand mine
This jutsu is one of the hardest jutsu's to perform using the sand control technique the user is able to turn a single grain of sand into a bomb.
Con: If the user dosen't concentrate hard enough the bomb can explode right in there face.If the bomb is not close the chakra they used will backfire to the user and cause half the damage it would have done if it exploded.
Sabaku Hisaki
(Desert Flames) A genjutsu technique that causes the victim to believe they are trapped within a never-ending desert, where the temperature is unbearably hot. Soon afterwards, it feels as though all the moisture within their body is being sapped. An unquenchable thirst begins to rise within, and their vision slowly darkens as time wears on. If they remain trapped within the illusion for too long, the victim may suffer from permanent paranoia.
Cons: Excruciating pain is capable of cancelling the effects of the illusion.
Doryuudan - Earth Dragon Projectile
Doton • Doryuudan is a Ninjutsu technique utilizing the Earth
Element. The ninja will do the necessary hand seals and create a
dragon from the river of mud made after using the Doryuu Taiga
technique. This dragon will then spew mud projectiles from its
mouth.
Doroudomo Doten Kekkai
(Earth Barrier Clay Prison) A earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The doA earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The dome is a barrier which stops them from attacking but at the same time sucks up the enemiy's chakra. Due to the area in which it spans it has some vulnerable spots which chakra flow is not flowing to, in which case the enemy can focus their attacks at this certain point to break through.
Doton Karyoku no Jutsu
(Vulcanic Earth Skill) An earth type move in the ninja uses chakra to cause the earth near them to erupt. Anything the lava touches instantly burns.
Doton Kazangan Taiga
(River Lava of Earth) Using mud, the user uses their chakra to form the mud into molten lava, forming a river, depending on how much mud is used.
Doton Assai Ago no Jutsu
(Crushing Jaw Technique) The user slams the earth, making a large fissure appear suddenly, dropping an enemy or two in, before slamming it again, cause the walls to crush the enemies as they come back to normal.
Doton Taiyou no Jutsu
(Cannon Technique) The user slams his hands on a mound of dirt, which then explodes toward the enemy, now a large ball of rock.
Mugensaijan Daitoppa
("Great Sand Blast Breakthrough") A defensive jutsu in which the user inhales deeply and then exhales a huge blast of sand and wind, so strong that it can even destroy small armies or portions of villages. Very powerful.
Suna Ryuu no Jutsu
("Sand Dragon Technique")The user uses sand to create a mighty dragon of sand and uses it to attack the opponent(s). The dragon only lasts for a couple seconds, since it drains chakra at a rapid rate.
Suna Ryuudan no Jutsu
("Sand Dragon Blast Skill") A powerful attack in which the user uses massive amounts of sand to create a sand dragon packed with chakra, that explodes on impact.
Suna Hitsugi no jutsu [Sand Grave]
Which sand surround an enemy and crushes them. Hardens after.
Fuuryuu no Jutsu
Wind Dragon Jutsu The user forms a dragon made purely of wind to attack the opponent(s) Decipates after making the serpent handseals.
Cons: while on the field drains chakra, because the dragon is comtrolled by the user and the user is open for attack
Nishi Kaze [West Wind]
Which the user generates a large amount of wind and sand to render the enemy completely blind for 5 minutes.
Suna Heya [Sand Chamber]
Which the user creates a large enclosed chamber of sand around the user and his enemy that is almost impossible to get out. It is pitch black inside and disperses when the user loses concentration.
Suna Ryoshi [Sand Hunter]
Large towers of sand that erupt from beneath the opponent. If they dodge, more spike towers emerge. Spikes stay after creation.
Kaze no Yaiba
(Blade of Wind)
This Jutsu creates a blade out of wind which, being wind, makes it impossible to block. However, unlike the Kamaitachi no Jutsu, this Jutsu requires no tool. Being wind, this blade has the ability to cut through almost any substance.
S Rank
Rasugo Shikiten
(Last Rites) The user slams his hands into the ground after performing the proper series of seals and the ground rumbles before four thick walls of sand blast upwards from the earth to completely surround the user and his enemies. As the walls climb up into the air, a flat, durable top is already being formed overtop of the walls, cutting off any means of escape. The walls of sand are capable of withstanding nearly all forms of attacks, as they are reinforced with chakra, allowing the sand particles to reform its shape almost instantly upon being damaged. The interior of the cube-shaped prison is pitch black, causing vision to become useless while fighting inside. An extremely draining jutsu that should not be utilized save for the most extreme situations.
Kaze no Shizuka Koroshi no jutsu [Wind of Silent Killing]
The user creates a soft breeze that drains all the water in a 20 feet radius. If undetected can do serious harm.
Suna Umi no jutsu [Sand Ocean]
The user creates an area of quicksand about a football field wide.
Gimu-teki na kuroi [Binding Black]
User sends black chakra to gain control over an individual's bodily functions. Takes a lot of chakra to do.
Nessuru
(Heating Up)
This jutsu allows the user to change the degree of his skin, allowing the user to make his skin hotter than fire, and it adds to damage if the user is good at taijutsu. The combined force of the taijutsu with extreme heat is damaging.
Sunaarashi
(Sandstorm) Using their chakra to control both the surrounding sand and wind, the user generates a massive sandstorm around the opponent. The size of the storm can range from anywhere between several feet up to several hundred meters. While trapped within the hurricane of sand, the victim is unable to see anything more than several feet in front of them. Due to the large amount of sand that is being carried in the wind, breathing becomes a major issue as well. Finally, the sand can begin to move at such high speeds that it resembles tiny blades once coupled with the wind, slowly tearing the victim apart